Tuple operations
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@@ -2,7 +2,7 @@
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#include "functions.h"
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#include "variables.h"
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extern int func_802592C4(f32[3], f32[3], f32);
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extern int ml_vec3f_within_horizontal_distance(f32[3], f32[3], f32);
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extern void func_802EFA20(ParticleEmitter *, f32, f32);
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extern void subaddie_set_state_with_direction(Actor *, s32, f32, s32);
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extern void func_80328FB0(Actor *, f32);
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@@ -198,7 +198,7 @@ int __chSnowman_CCW_playerInProtectedZone(void){
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f32 player_position[3];
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if(map_get() == MAP_46_CCW_WINTER){
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player_getPosition(player_position);
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if(func_802592C4(player_position, ccw_no_attack_zone, 900.0f))
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if(ml_vec3f_within_horizontal_distance(player_position, ccw_no_attack_zone, 900.0f))
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return 1;
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}
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return 0;
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