PAL: initialized to rom address 0xF7BA60

This commit is contained in:
Banjo Kazooie
2024-09-09 01:43:40 -05:00
parent d876e71eba
commit b77274c9ea
2 changed files with 1158 additions and 1132 deletions

File diff suppressed because it is too large Load Diff

View File

@@ -32,17 +32,26 @@ boot_gOverlayTable = gOverlayTable;
boot_func_8023DA20 = func_8023DA20; boot_func_8023DA20 = func_8023DA20;
/* Temporary*/ /* Temporary*/
/* Temporary Correct*/
core2_VRAM = 0x80286db0;
core2_TEXT_START = 0x80286db0; /* Temporary Correct*/
animCache_flushStale = 0x80287f40; player_getTransformation = 0x8028e5ec;
animBinCache_flushStale = 0x8028855c;
player_getPosition = 0x8028e7c4; player_getPosition = 0x8028e7c4;
player_getPosition_s32 = 0x8028e95c; player_getPosition_s32 = 0x8028e95c;
player_getWaterState = 0x8028eca4; player_getWaterState = 0x8028eca4;
player_is_present = 0x8028eff4; player_is_present = 0x8028eff4;
func_8028F22C = 0x8028f04c; func_8028F22C = 0x8028f04c;
func_8028FB88 = 0x8028f9a8;
baphysics_get_velocity = 0x802978c8;
baphysics_get_vertical_velocity = 0x802978ec;
_player_getPosition = 0x80298314;
func_802BB360 = 0x802bb1d0;
func_802BB378 = 0x802bb1e8;
func_802BB3AC = 0x802bb21c;
func_802BB3C4 = 0x802bb234;
func_802BB3DC = 0x802bb24c;
spawnQueue_func_802C3A18 = 0x802C3898; spawnQueue_func_802C3A18 = 0x802C3898;
spawnQueue_flush = 0x802c38b8; spawnQueue_flush = 0x802c38b8;
func_802C5A30 = 0x802c5b20; func_802C5A30 = 0x802c5b20;
@@ -64,7 +73,15 @@ game_defrag = 0x802e4ac8;
func_802E49E0 = 0x802e4bd0; func_802E49E0 = 0x802e4bd0;
getGameMode = 0x802e4bec; getGameMode = 0x802e4bec;
func_802E4A08 = 0x802e4bf8; func_802E4A08 = 0x802e4bf8;
func_802E4B38 = 0x802e4d28;
func_802E6820 = 0x802e6a04; func_802E6820 = 0x802e6a04;
animMtxList_setBoned = 0x802ea388;
vector_clear = 0x802ed800;
vector_getBegin = 0x802ed80c;
vector_getEnd = 0x802ed8b4;
vector_pushBackNew = 0x802ed8bc;
vector_new = 0x802edaa4;
vector_free = 0x802eda84;
freelist_clear = 0x802edc20; freelist_clear = 0x802edc20;
freelist_at = 0x802edc5c; freelist_at = 0x802edc5c;
freelist_size = 0x802edc74; freelist_size = 0x802edc74;
@@ -88,6 +105,7 @@ gctransition_8030BDC0 = 0x8030bf60;
gctransition_reset = 0x8030c07c; gctransition_reset = 0x8030c07c;
func_8030C704 = 0x8030c8a4; func_8030C704 = 0x8030c8a4;
scissorBox_setSmall = 0x8030c8b0; scissorBox_setSmall = 0x8030c8b0;
func_8030C77C = 0x8030c91c;
func_8030D90C = 0x8030daac; func_8030D90C = 0x8030daac;
func_8030DA44 = 0x8030dbe4; func_8030DA44 = 0x8030dbe4;
sfxsource_setSfxId = 0x8030dc20; sfxsource_setSfxId = 0x8030dc20;
@@ -97,6 +115,7 @@ func_8030E2C4 = 0x8030e464;
func_8030E6A4 = 0x8030e844; func_8030E6A4 = 0x8030e844;
func_8030ED70 = 0x8030ef10; func_8030ED70 = 0x8030ef10;
func_8030E394 = 0x8030e534; func_8030E394 = 0x8030e534;
func_8031B908 = 0x8031bce8;
func_8031C44C = 0x8031c82c; func_8031C44C = 0x8031c82c;
func_8031C5AC = 0x8031c98c; func_8031C5AC = 0x8031c98c;
func_8031C5D4 = 0x8031c9b4; func_8031C5D4 = 0x8031c9b4;
@@ -124,6 +143,15 @@ func_803306C8 = 0x80330b18;
map_get = 0x80334d10; map_get = 0x80334d10;
func_80335134 = 0x80335584; func_80335134 = 0x80335584;
sfxInstruments_init = 0x80335670; sfxInstruments_init = 0x80335670;
modelRender_setBoneTransformList = 0x8033A688;
boneTransformList_free = 0x8033ab40;
boneTransformList_new = 0x8033ab60;
boneTransformList_interpolate = 0x8033ABA0;
boneTransformList_defrag = 0x8033ae34;
animationFile_getBoneTransformList = 0x8033AEA0;
boneTransformList_reset = 0X8033A960;
boneTransformList_setBoneScale = 0x8033ad78;
func_8033A968 = 0x8033adb8;
assetcache_release = 0x8033b828; assetcache_release = 0x8033b828;
assetcache_update_ptr = 0x8033b9c4; assetcache_update_ptr = 0x8033b9c4;
func_8033B61C = 0x8033ba6c; func_8033B61C = 0x8033ba6c;