modelRender.c documentation
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@@ -85,7 +85,7 @@ void sky_draw(Gfx **gfx, Mtx **mtx, Vtx **vtx){
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rotation[0] = 0.0f;
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rotation[1] = gcSky.sky_info->sky_list[i].rotation_speed * gcSky.timer;
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rotation[2] = 0.0f;
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func_803391A4(gfx, mtx, position, rotation, gcSky.sky_info->sky_list[i].scale, NULL, iAsset);
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modelRender_draw(gfx, mtx, position, rotation, gcSky.sky_info->sky_list[i].scale, NULL, iAsset);
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}
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}
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}
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