modelRender.c documentation
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@@ -106,8 +106,8 @@ Actor *func_80350E90(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
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if (temp_s0->unk8 != NULL) {
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temp_s0->unk8(&temp_s0->local, temp_s0, temp_s0->unk14, temp_s0->unk20, temp_s0->unk2C, temp_v0, gfx, mtx, vtx);
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} else {
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set_model_render_mode(1);
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func_803391A4(gfx, mtx, temp_s0->unk14, temp_s0->unk20, temp_s0->unk2C, NULL, temp_s0->unkC);
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
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modelRender_draw(gfx, mtx, temp_s0->unk14, temp_s0->unk20, temp_s0->unk2C, NULL, temp_s0->unkC);
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}
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}
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return 0;
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