modelRender.c documentation
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@@ -47,7 +47,7 @@ Actor *func_802DC7E0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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sp34[0] = 0.0f;
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sp34[1] = -87.0f;
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sp34[2] = 0.0f;
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func_803391A4(gfx, mtx, sp40, NULL, 1.0f, sp34, func_80330B1C(marker));
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modelRender_draw(gfx, mtx, sp40, NULL, 1.0f, sp34, func_80330B1C(marker));
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func_8024E2FC();
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func_8024C904(gfx, mtx);
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return this;
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@@ -60,7 +60,7 @@ void func_802DC8F0(Actor *this){
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void func_802DC900(Actor *this){
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if(!this->initialized){
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this->initialized = TRUE;
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this->unk124_9 = 0;
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this->depth_mode = MODEL_RENDER_DEPTH_NONE;
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actor_collisionOff(this);
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func_803300D8(this->marker, func_802DC8F0);
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}
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