modelRender.c documentation
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@@ -209,7 +209,7 @@ void TTC_func_80389E90(Actor *this){
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break;
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}//L8038A094
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actor_setOpacity(this, (s32)this->unk60);
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this->unk124_9 = 2;
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this->depth_mode = 2;
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}
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Actor *func_8038A0D0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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@@ -240,6 +240,6 @@ Actor *func_8038A0D0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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func_8032AA58(actor, sp3C);
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func_8033A2D4(func_803253A0, actor);
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func_803391A4(gfx, mtx, sp40, sp4C, sp3C, NULL, func_80330B1C(marker));
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modelRender_draw(gfx, mtx, sp40, sp4C, sp3C, NULL, func_80330B1C(marker));
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return actor;
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}
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