modelRender.c documentation
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@@ -467,7 +467,7 @@ Actor *func_8038D638(ActorMarker *marker, Gfx **gdl, Mtx ** mptr, s32 arg3){
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}
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func_8033A2D4(func_803253A0, actor);
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func_8033A2E8(func_80325794, marker);
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func_803391A4(gdl, mptr, &actor->position, &sp3C, actor->scale, NULL, func_80330B1C(marker));
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modelRender_draw(gdl, mptr, &actor->position, &sp3C, actor->scale, NULL, func_80330B1C(marker));
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return actor;
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}
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