modelRender.c documentation
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@@ -51,8 +51,8 @@ Actor* func_80389014(ActorMarker *this, Gfx **dl, Mtx **mPtr, Vtx **arg2){
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actorPtr = func_80325300(this, sp34);
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jujuPtr = (ActorLocal_Juju_2 *)&actorPtr->local;
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if(jujuPtr->unk0 != 2){
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set_model_render_mode(1);
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func_803391A4(dl, mPtr, actorPtr->position, sp34, jujuPtr->unk14, NULL, func_80330B1C(this));
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
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modelRender_draw(dl, mPtr, actorPtr->position, sp34, jujuPtr->unk14, NULL, func_80330B1C(this));
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}
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return actorPtr;
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}
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