modelRender.c documentation
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@@ -113,8 +113,8 @@ Actor *func_803889AC(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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sp2C[2] = this->roll;
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func_8033A238(func_803356A0(local->unk4, local));
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set_model_render_mode(2);
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func_803391A4(gfx, mtx, this->position, sp2C, 1.0f, NULL, local->unk8);
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_COMPARE);
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modelRender_draw(gfx, mtx, this->position, sp2C, 1.0f, NULL, local->unk8);
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}
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return func_80325888(marker, gfx, mtx, vtx);
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}
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@@ -26,7 +26,7 @@ void func_8038D9E0(Actor *this) {
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if (!this->unk16C_4) {
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this->unk16C_4 = TRUE;
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this->unk124_9 = 2;
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this->depth_mode = 2;
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this->marker->unk40_22 = TRUE;
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func_8038D960(this, 1);
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}
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