modelRender.c documentation
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@@ -3,6 +3,8 @@
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#include "variables.h"
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#include "CC.h"
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#include "core2/modelRender.h"
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typedef struct{
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void (*unk0)(s32 arg0);
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u8 pad4[0x14];
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@@ -41,8 +43,8 @@ void func_803877B0(Struct_CC_13C0_1* arg0, void* arg1, f32 position[3], f32 rota
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arg4 = arg4*(1.0f - arg0->unkC);
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}
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func_8033A45C(2, 0);
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set_model_render_mode(1);
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func_803391A4(gfx, mtx, position, rotation, arg4, NULL, modeL_ptr);
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
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modelRender_draw(gfx, mtx, position, rotation, arg4, NULL, modeL_ptr);
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}
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void func_803878AC(Struct_CC_13C0_1 *arg0, Struct68s *arg1, s32 arg2) {
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