modelRender.c documentation

This commit is contained in:
Banjo Kazooie
2022-12-01 00:21:11 -06:00
parent 0ffe8f35a2
commit b74c76a430
69 changed files with 296 additions and 326 deletions

View File

@@ -118,10 +118,10 @@ Actor *chyumblie_draw(ActorMarker *this, Gfx **gfx, Mtx** mtx, Vtx **vtx){
sp38[1] = thisActor->yaw;
sp38[2] = thisActor->roll;
if(sp40->unk4 && sp40->game_marker){
func_803391A4(gfx, mtx, sp44, sp38, 1.0f, NULL, chvilegame_get_grumblie_model(sp40->game_marker));
modelRender_draw(gfx, mtx, sp44, sp38, 1.0f, NULL, chvilegame_get_grumblie_model(sp40->game_marker));
}
else{
func_803391A4(gfx, mtx, sp44, sp38, 1.0f, NULL, func_80330B1C(this));
modelRender_draw(gfx, mtx, sp44, sp38, 1.0f, NULL, func_80330B1C(this));
}
return thisActor;
}