modelRender.c documentation
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include/core2/modelRender.h
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24
include/core2/modelRender.h
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#ifndef _MODEL_RENDER_H_
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#define _MODEL_RENDER_H_
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#include <ultra64.h>
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#include "model.h"
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enum model_render_depth_mode_e{
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MODEL_RENDER_DEPTH_NONE = 0,
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MODEL_RENDER_DEPTH_FULL = 1,
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MODEL_RENDER_DEPTH_COMPARE = 2
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};
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BKAnimationList *model_getAnimationList(BKModelBin *arg0);
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BKTextureList *model_getTextureList(BKModelBin *arg0);
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void modelRender_reset(void);
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BKModelBin *modelRender_draw(Gfx **gfx, Mtx **mtx, f32 position[3], f32 arg3[3], f32 scale, f32*arg5, BKModelBin* model_bin);
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void modelRender_setDisplayList(BKGfxList *gfx_list);
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void modelRender_setTextureList(BKTextureList *textureList);
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void modelRender_setVertexList(BKVertexList *vertex_list);
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void modelRender_setDepthMode(enum model_render_depth_mode_e renderMode);
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#endif
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