documentations:
- added comments - documented marker struct functions
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@@ -259,7 +259,7 @@ void func_8035C8F4(Actor *this){
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sp34 = time_getDelta();
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if(this->state == 0){
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this->marker->unk14_21 = FALSE;
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this->marker->unk30 = func_8035C8C8;
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this->marker->actorFreeFunc = func_8035C8C8;
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marker_setCollisionScripts(this->marker, func_8035C6C4, func_8035C6C4, func_8035C6F0);
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local->unk4 = func_80309724(this->position);
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local->pCtrl_8 = NULL;
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