documentations:
- added comments - documented marker struct functions
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@@ -200,7 +200,7 @@ void func_80387890(Actor *this){
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void func_803878B0(Actor *this){
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if(!this->unk16C_4){
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this->unk16C_4 = 1;
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this->marker->unk30 = func_80387890;
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this->marker->actorFreeFunc = func_80387890;
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marker_setCollisionScripts(this->marker, 0, func_80387850, 0);
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func_8032AA58(this, 1.1f);
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func_8038756C(this, 1);
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