documentations:
- added comments - documented marker struct functions
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@@ -48,7 +48,7 @@ void func_80388C20(Actor *this){
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if(!this->unk16C_4){
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actor_collisionOff(this);
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this->marker->propPtr->unk8_3 = 1;
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this->marker->unk30 = func_80388BE8;
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this->marker->actorFreeFunc = func_80388BE8;
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this->unk16C_4 = 1;
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if(this->modelCacheIndex == 0x17B){
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local->sfxsource_index = func_8030D90C();
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