documentations:

- added comments
- documented marker struct functions
This commit is contained in:
mariob92
2024-09-08 00:55:04 +02:00
parent f1dea250de
commit b5c7accc37
31 changed files with 90 additions and 83 deletions

View File

@@ -71,7 +71,7 @@ void CCW_func_80387A40(Actor *this) {
sp68 = time_getDelta();
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
this->marker->unk30 = CCW_func_80387A20;
this->marker->actorFreeFunc = CCW_func_80387A20;
local->unk4 = &D_8038EC00[0];
while((local->unk4->unk0 != 0) && (map_get() != local->unk4->unk0)) {
local->unk4++;

View File

@@ -136,7 +136,7 @@ void chGobiCCW_update(Actor *this) {
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
this->marker->propPtr->unk8_3 = TRUE;
this->marker->unk30 = chGobiCCW_free;
this->marker->actorFreeFunc = chGobiCCW_free;
this->unk138_24 = FALSE;
local->unk4 = skeletalAnim_new();
local->spit_model = assetcache_get(ASSET_3F3_MODEL_GOBI_SPIT);

View File

@@ -112,7 +112,7 @@ void chwasp_update(Actor *this) {
local = (ActorLocal_CCW_950 *)&this->local;
if (!this->unk16C_4) {
this->unk16C_4 = TRUE;
this->marker->unk30 = func_8038717C;
this->marker->actorFreeFunc = func_8038717C;
local->unk0 = func_8030D90C();
local->unk4 = 0;
local->unk14 = 1000.0f;