WIP Removed all defined or auto undefined symbols (not matching)
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@@ -7,7 +7,7 @@
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#endif
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extern s16 D_803A5D00[2][0xF660]; //framebuffer
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extern u8 D_8037DCC8[]; //bottels bonus flags???
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extern u8 D_8037DCC8; //bottles bonus flags???
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extern void ml_vec3f_assign(f32[3], f32, f32, f32);
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@@ -61,9 +61,8 @@ ActorInfo D_80368418 = {
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/* .bss */
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ActorMarker *chBottlesBonusCursorMarker;
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f32 D_8037E068[20][2];
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f32 D_8037E068[60][2];
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Struct_core2_584D0_0 D_8037E248[20]; //puzzle pieces
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u8 pad_8037E478[0x140];
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s32 D_8037E5B8;
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struct {
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s32 unk0;
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