diff --git a/decompressed.pal.yaml b/decompressed.pal.yaml index d7f93fc3..49ed6b7c 100644 --- a/decompressed.pal.yaml +++ b/decompressed.pal.yaml @@ -168,8 +168,8 @@ segments: - [0xF4D3D0, c, code_10A00] - [0xF4E490, c, code_11AC0] - [0xF4F890, c, rumblemanager] - - [0xF50010, bin, untouched] -# # - [0xF2C890, c, code_13640] #DONE + - [0xF50010, c, code_13640] + - [0xF50050, bin, untouched] # # - [0xF2C8D0, c, code_13680] #DONE # # - [0xF2C920, c, overlaymanager] #DONE # # - [0xF2CBE0, c, code_13990] @@ -471,7 +471,7 @@ segments: - [0xF791D0, .bss, code_10A00] - [0xF791D0, .bss, code_11AC0] - [0xF791D0, .bss, rumblemanager] -# # - [0xF791D0, .bss, code_13640] + - [0xF791D0, .bss, code_13640] # # - [0xF791D0, .bss, overlaymanager] # # - [0xF791D0, .bss, code_13990] # # - [0xF791D0, .bss, code_15770] diff --git a/manual_syms.pal.txt b/manual_syms.pal.txt index 6accc255..b7ce9a56 100644 --- a/manual_syms.pal.txt +++ b/manual_syms.pal.txt @@ -193,7 +193,7 @@ osViClock = 0x80276e78; core2_TEXT_START = 0x80286db0; player_getPosition = 0x8028e7c4; player_getPosition_s32 = 0x8028e95c; -func_8028EE84 = 0x8028eca4; +player_getWaterState = 0x8028eca4; player_is_present = 0x8028eff4; func_8028F22C = 0x8028f04c; spawnQueue_func_802C3A18 = 0x802C3898;