core2/code_B9770.c progress
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<text x="22.0" y="14">core2</text>
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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<text x="183.5" y="14">86.8101%</text>
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@@ -222,6 +222,7 @@ extern f64 D_80379070;
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s16 *D_803858A0;
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/* .code */
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//glspline_clamp
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f32 func_80340700(f32 value, f32 min, f32 max) {
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return (value < min) ? min
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: (max < value) ? max
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@@ -234,25 +235,24 @@ bool func_80340748(s32 arg0, s32 arg1, s32 arg2, f32 arg3[3], s32 arg4, s32 arg5
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_80340760.s")
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_80340A4C.s")
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// f32 func_80340A4C(f32 arg0, s32 arg1, f32 *arg2){
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// s32 tmp_v1;
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// s32 sp30;
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// f32 sp24[3];
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// f32 f20;
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f32 func_80340A4C(f32 arg0, s32 arg1, f32 *arg2) {
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s32 tmp_v1;
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s32 tmp_t7;
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f32 sp24[3];
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f32 *var_a0;
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// sp30 = arg1 - 3;
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// f20 = func_80340700( arg0, 0.0f, 1.0f)*sp30;
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// tmp_v1 = f20;
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// arg1 -= 4;
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// tmp_v1 = MIN(tmp_v1, arg1);
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// arg2 += tmp_v1;
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// f20 -= tmp_v1;
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// sp24[2] = -0.5*arg2[0] + 1.5*arg2[1] + -1.5*arg2[2] + 0.5*arg2[3];
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// sp24[1] = 1.0*arg2[0] + -2.5*arg2[1] + 2.0*arg2[2] + -0.5*arg2[3];
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// sp24[0] = -0.5*arg2[0] + 0.5*arg2[2];
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// return f20*(sp24[0] + f20*(sp24[1] + f20*sp24[2])) + (f64)arg2[1];
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// }
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tmp_t7 = arg1 - 3;
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tmp_v1 = arg0 = tmp_t7 * func_80340700(arg0, 0.0f, 1.0f);
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tmp_v1 = (tmp_v1 >= (arg1 - 4)) ? (arg1 - 4) : (tmp_v1);
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arg2 += tmp_v1;
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arg0 -= tmp_v1;
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sp24[2] = -0.5*arg2[0] + 1.5*arg2[1] + -1.5*arg2[2] + 0.5*arg2[3];
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sp24[1] = 1.0*arg2[0] + -2.5*arg2[1] + 2.0*arg2[2] + -0.5*arg2[3];
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sp24[0] = -0.5*arg2[0] + 0.0*arg2[1] + 0.5*arg2[2] + 0.0*arg2[3];
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return (((((sp24[2] * arg0) + sp24[1]) * arg0) + sp24[0]) * arg0) + (1.0*arg2[1]);
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}
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void func_80340BE4(f32 arg0, s32 arg1, s32 arg2, s32 arg3, f32 * arg4, f32 arg5[3]);
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#pragma GLOBAL_ASM("asm/nonmatchings/core2/code_B9770/func_80340BE4.s")
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