animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -78,7 +78,7 @@ void func_80390D3C(Actor *this, s32 val)
this->unk1C[2] = this->position_z;
}
__spawnQueue_add_1((GenMethod_1)func_80390C00, reinterpret_cast(s32, this->marker));
__spawnQueue_add_1((GenFunction_1)func_80390C00, reinterpret_cast(s32, this->marker));
break;
}
@@ -88,7 +88,7 @@ void func_80390D3C(Actor *this, s32 val)
this->unk1C[1] = this->position_y;
this->unk1C[2] = this->position_z;
__spawnQueue_add_1((GenMethod_1)func_80390CB4, reinterpret_cast(s32, this->marker));
__spawnQueue_add_1((GenFunction_1)func_80390CB4, reinterpret_cast(s32, this->marker));
break;
}