animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -776,7 +776,7 @@ void func_8038D1E4(void)
case 3:
{
timedFunc_set_2(
0.5f, (GenMethod_2)func_8038D16C,
0.5f, (GenFunction_2)func_8038D16C,
D_80394354[D_8037DCB8->unkC].unk2,
D_80394354[D_8037DCB8->unkC].unk4
);
@@ -788,7 +788,7 @@ void func_8038D1E4(void)
}
if (cleanupDelay > 0.0) // f64
timedFunc_set_1(cleanupDelay, (GenMethod_1)func_8038D670, FFA_4_UNK);
timedFunc_set_1(cleanupDelay, (GenFunction_1)func_8038D670, FFA_4_UNK);
}
void func_8038D394(void)
@@ -841,7 +841,7 @@ void func_8038D4BC(void)
// trigger warp after a delay
timedFunc_set_3(0.25f,
(GenMethod_3)func_802E4078,
(GenFunction_3)func_802E4078,
D_803945B8[D_8037DCB8->unkC].map,
D_803945B8[D_8037DCB8->unkC].exit,
1