animation struct documentation
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@@ -13,7 +13,7 @@ extern void func_8038CF50(Actor *this);
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ActorInfo D_8038E7A0 = {
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0x211, 0x341, 0x45D,
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1, NULL,
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NULL, func_8038CF50, func_80325888,
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NULL, func_8038CF50, actor_draw,
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0, 0xA000, 0.0f, 0
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};
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