animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -222,7 +222,7 @@ void gctransition_draw(Gfx **gdl, Mtx **mptr, Vtx **vptr){
if(D_80382430.animctrl != NULL){
gDPSetTextureFilter((*gdl)++, G_TF_POINT);
gDPSetColorDither((*gdl)++, G_CD_DISABLE);
func_8028781C(D_80382430.animctrl, sp58, 1);
animctrl_drawSetup(D_80382430.animctrl, sp58, 1);
modelRender_setDepthMode(MODEL_RENDER_DEPTH_FULL);
}
if(D_80382430.unk8 == 1 || D_80382430.unk8 == 6){