animation struct documentation
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@@ -43,7 +43,7 @@ void func_8033F7F0(u8 arg0, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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viewport_getPosition(sp3C);
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ml_vec3f_diff_copy(sp30, sp48, sp3C);
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if(sp54->unk28_12){
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func_80251BCC(func_8024DD90());
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mlMtxSet(func_8024DD90());
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}
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else{
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mlMtxIdent();
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