animation struct documentation
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@@ -145,7 +145,7 @@ void func_80334910(void) {
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func_8033FA24();
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func_80344C80();
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func_80287D70();
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animcache_free();
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animBinCache_free();
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func_802BC10C();
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ncCameraNodeList_free();
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func_802F1388();
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@@ -184,7 +184,7 @@ void func_80334910(void) {
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func_80322FDC();
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func_8033BD6C();
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func_80255198();//heap_flush_free_queue
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func_802881AC();
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animCache_flushAll();
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}
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void func_80334B20(enum map_e arg0, s32 arg1, s32 arg2) {
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@@ -221,7 +221,7 @@ void func_80334B20(enum map_e arg0, s32 arg1, s32 arg2) {
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func_8031F9E8();
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func_80323230();
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commonParticleType_init();
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animcache_init();
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animBinCache_init();
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func_80287C58();
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func_80344C50();
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func_8033F9C0();
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@@ -327,7 +327,7 @@ s32 func_80334ECC(void) {
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}
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func_8033E1E0();
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func_802F11E8();
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func_80288210();
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animCache_update();
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func_80288834();
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ncCamera_update();
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func_803045D8();
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