animation struct documentation
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@@ -63,8 +63,8 @@ bool func_8031C6E4(void) {
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if (!mapSpecificFlags_get(0xC)) {
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mapSpecificFlags_set(0xC, TRUE);
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func_802DC528(0, 0);
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timedFunc_set_2(11.0f, (GenMethod_2)func_802DC560, 0, 0);
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timedFunc_set_3(12.0f, (GenMethod_3)func_802E4078, MAP_1F_CS_START_RAREWARE, 0, 1);
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timedFunc_set_2(11.0f, (GenFunction_2)func_802DC560, 0, 0);
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timedFunc_set_3(12.0f, (GenFunction_3)func_802E4078, MAP_1F_CS_START_RAREWARE, 0, 1);
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} else {
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timedFuncQueue_flush();
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}
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