animation struct documentation
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@@ -1,28 +1,29 @@
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#include <ultra64.h>
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#include "functions.h"
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#include "variables.h"
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#include "animation.h"
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void func_802EA060(struct58s **arg0, BKAnimationList *anim_list){
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struct58s * sp24;
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void animMtxList_setBoneless(AnimMtxList **this_ptr, BKAnimationList *anim_list){
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AnimMtxList * this;
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Mtx *end_ptr;
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Mtx *i_ptr;
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sp24 = *arg0;
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if(sp24->capacity_44 < anim_list->cnt_4){
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sp24 = (struct58s *)realloc(sp24, anim_list->cnt_4 * sizeof(Mtx) + sizeof(struct58s));
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sp24->capacity_44 = anim_list->cnt_4;
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(*arg0) = sp24;
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this = *this_ptr;
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if(this->capacity_44 < anim_list->cnt_4){
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this = (AnimMtxList *)realloc(this, anim_list->cnt_4 * sizeof(Mtx) + sizeof(AnimMtxList));
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this->capacity_44 = anim_list->cnt_4;
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(*this_ptr) = this;
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}
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sp24->size_40 = anim_list->cnt_4;
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end_ptr = (Mtx *)(sp24->size_40*sizeof(Mtx) + (s32)sp24 +sizeof(struct58s));
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this->size_40 = anim_list->cnt_4;
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end_ptr = (Mtx *)(this->size_40*sizeof(Mtx) + (s32)this +sizeof(AnimMtxList));
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mlMtxIdent();
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for(i_ptr = sp24->data; i_ptr < end_ptr; i_ptr++){
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for(i_ptr = this->data; i_ptr < end_ptr; i_ptr++){
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mlMtxGet(i_ptr);
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}
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}
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Mtx *func_802EA110(struct58s *this, s32 arg1){
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Mtx *animMtxList_get(AnimMtxList *this, s32 arg1){
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if (arg1 == -1){
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return &this->mtx_0;
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}
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@@ -30,12 +31,12 @@ Mtx *func_802EA110(struct58s *this, s32 arg1){
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}
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void func_802EA134(struct58s *this){
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void animMtxList_free(AnimMtxList *this){
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free(this);
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}
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struct58s *func_802EA154(void){
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struct58s *this = malloc(sizeof(struct58s));
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AnimMtxList *animMtxList_new(void){
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AnimMtxList *this = malloc(sizeof(AnimMtxList));
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this->size_40 = 0;
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this->capacity_44 = 0;
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mlMtxIdent();
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@@ -43,17 +44,17 @@ struct58s *func_802EA154(void){
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return this;
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}
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s32 func_802EA190(struct58s* this){
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s32 animMtxList_len(AnimMtxList* this){
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if(this)
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return this->size_40;
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return 1;
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}
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void func_80251BCC(Mtx*);
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void func_8033A5B8(s32, s32, f32[3],f32[3], f32[3]);
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void mlMtxSet(Mtx*);
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void func_8033A5B8(s32, s32, f32[4],f32[3], f32[3]);
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void func_802EA1A8(struct58s **arg0, BKAnimationList *anim_list, s32 arg2){
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struct58s * this;
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void animMtxList_setBoned(AnimMtxList **this_ptr, BKAnimationList *anim_list, BoneTransformList *arg2){
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AnimMtxList * this;
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Mtx *start_ptr;
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Mtx *end_ptr;
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Mtx *i_ptr;
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@@ -61,18 +62,18 @@ void func_802EA1A8(struct58s **arg0, BKAnimationList *anim_list, s32 arg2){
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f32 tmp_f0;
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s32 pad94[1];
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f32 sp88[3];
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s32 pad80[2];
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f32 sp74[3];
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s32 pad80[1];
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f32 sp74[4];
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f32 sp68[3];
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f32 sp5C[3];
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s32 sp50[3];
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//resize animation matrices
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this = *arg0;
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this = *this_ptr;
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if(this->capacity_44 < anim_list->cnt_4){
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this = (struct58s *)realloc(this, anim_list->cnt_4 * sizeof(Mtx) + sizeof(struct58s));
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this = (AnimMtxList *)realloc(this, anim_list->cnt_4 * sizeof(Mtx) + sizeof(AnimMtxList));
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this->capacity_44 = anim_list->cnt_4;
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(*arg0) = this;
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(*this_ptr) = this;
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}
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this->size_40 = anim_list->cnt_4;
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@@ -80,15 +81,15 @@ void func_802EA1A8(struct58s **arg0, BKAnimationList *anim_list, s32 arg2){
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end_ptr = &start_ptr[this->size_40];
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s0 = anim_list->anim;
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for(i_ptr = start_ptr; i_ptr < end_ptr; s0++, i_ptr++){
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func_8033A5B8(arg2, s0->unkC, sp74, sp68, sp5C);
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if(s0->unkE == -1)
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func_8033A5B8(arg2, s0->bone_id, sp74, sp68, sp5C);
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if(s0->mtx_id == -1)
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mlMtxIdent();
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else if(s0->unkE + 1 != i_ptr - start_ptr)
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func_80251BCC(&start_ptr[s0->unkE]);
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else if(s0->mtx_id + 1 != i_ptr - start_ptr)
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mlMtxSet(&start_ptr[s0->mtx_id]);
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tmp_f0 = anim_list->unk0;
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mlMtxTranslate(s0->unk0[0] + tmp_f0*sp5C[0], s0->unk0[1] + tmp_f0*sp5C[1], s0->unk0[2] + tmp_f0*sp5C[2] );
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if(!func_80345434(sp74)){
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if(!vec4f_isZero(sp74)){
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func_80345274(sp74, sp88);
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func_802515D4(sp88);
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}
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@@ -99,6 +100,6 @@ void func_802EA1A8(struct58s **arg0, BKAnimationList *anim_list, s32 arg2){
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}
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}
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struct58s *func_802EA374(struct58s *this){
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AnimMtxList *animMtxList_defrag(AnimMtxList *this){
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return defrag(this);
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}
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