animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -3,7 +3,7 @@
#include "variables.h"
extern void func_80325794(ActorMarker *);
extern void actor_postdrawMethod(ActorMarker *);
Actor *func_802DC320(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx);
void func_802DC45C(Actor *this);
@@ -29,8 +29,8 @@ Actor *func_802DC320(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
f32 sp34[3];
this = marker_getActor(marker);
modelRender_preDraw( (GenMethod_1)func_803253A0, (s32)this);
modelRender_postDraw((GenMethod_1)func_80325794, (s32)marker);
modelRender_preDraw( (GenFunction_1)actor_predrawMethod, (s32)this);
modelRender_postDraw((GenFunction_1)actor_postdrawMethod, (s32)marker);
func_8024E258();
vp_position[0] = 0.0f;
vp_position[1] = 0.0f;