animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -489,7 +489,7 @@ Actor *chMumbo_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
func_8033A45C(7, (this->unk60 == 1.0f));
func_8033A45C(8, (this->unk60 == 2.0f));
func_8033A45C(9, 0);
out = func_80325888(marker, gfx, mtx, vtx);
out = actor_draw(marker, gfx, mtx, vtx);
if( marker->unk14_21 && out->state == 8){
if( actor_animationIsAt(out, 0.2f)
|| actor_animationIsAt(out, 0.28f)