animation struct documentation
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@@ -14,13 +14,13 @@ void chHoneycomb_update(Actor *this);
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/* .data */
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ActorInfo D_80366C80 = { MARKER_53_EMPTY_HONEYCOMB, ACTOR_47_EMPTY_HONEYCOMB, ASSET_361_MODEL_EMPTY_HONEYCOMB,
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0, NULL,
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chHoneycomb_update, func_80326224, func_80325888,
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chHoneycomb_update, func_80326224, actor_draw,
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0, 0, 0.8f, 0
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};
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ActorInfo D_80366CA4 = { MARKER_55_HONEYCOMB, ACTOR_50_HONEYCOMB, ASSET_363_MODEL_HONEYCOMB,
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0, NULL,
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chHoneycomb_update, func_80326224, func_80325888,
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chHoneycomb_update, func_80326224, actor_draw,
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0, 0, 0.8f, 0
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};
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