animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -42,7 +42,7 @@ Actor *func_802DA560(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
Actor *actor = marker_getActor(marker);
ActorLocal_MoleHill * local = (ActorLocal_MoleHill *) &actor->local;
if(actor->unk16C_4){
actor = func_80325888(marker, gfx, mtx, vtx);
actor = actor_draw(marker, gfx, mtx, vtx);
func_8034A174(actor->marker->unk44, 5, actor->velocity);
func_8034A174(actor->marker->unk44, 6, actor->unk1C);
func_8034A174(actor->marker->unk44, 7, local->unk4);