animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -78,7 +78,7 @@ void func_802D8C98(Actor *this, s32 arg1) {
bool chCollectible_collectItem(Actor* actor, enum file_progress_e arg1, enum asset_e dialogId, enum comusic_e sfxId, enum item_e itemId, f32 arg5){
func_8025A6EC(sfxId,32000);
timedFunc_set_1(0.75f, (GenMethod_1)func_8035644C, arg1);
timedFunc_set_1(0.75f, (GenFunction_1)func_8035644C, arg1);
if(!func_802FADD4(0x1b)){
item_inc(itemId);
} else {