animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -341,7 +341,7 @@ Actor *func_802C6E84(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
f32 sp40[3];
actor = func_80325888(marker, gfx, mtx, vtx);
actor = actor_draw(marker, gfx, mtx, vtx);
if(marker->unk14_21){
f32 sp34[3] = {0.0f, 4.0f, -15.0f};
f32 sp28[3];