animation struct documentation
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@@ -353,7 +353,7 @@ void *malloc(s32 size){
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func_8030A850(2);
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if(!func_80254B84(0))
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func_80288120();
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animCache_flushStale();
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if(!func_80254B84(0))
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func_8028873C(0);
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@@ -377,7 +377,7 @@ void *malloc(s32 size){
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func_802F1294(); //particleEmitters
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if(!func_80254B84(0))
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func_8028873C(1); //animationCache
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func_8028873C(1); //AnimationFileCache
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if(v1 = func_80254B84(0)){}
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else
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