animation struct documentation
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@@ -188,7 +188,7 @@ void func_80251B5C(f32 arg0, f32 arg1, f32 arg2){
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*(var_v0++) = arg0; *(var_v0++) = arg1; *(var_v0++) = arg2; *(var_v0++) = 1.0f;
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}
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void func_80251BCC(Mtx* arg0) {
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void mlMtxSet(Mtx* arg0) {
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s32 i, j;
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f32 *v0;
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@@ -423,8 +423,8 @@ void func_8025A70C(enum comusic_e track_id){
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}
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void func_8025A788(enum comusic_e comusic_id, f32 delay1, f32 delay2){
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timedFunc_set_1(delay1, (GenMethod_1) func_8025A70C, comusic_id);
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timedFunc_set_1(delay1 + delay2, (GenMethod_1) func_8025A7DC, comusic_id);
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timedFunc_set_1(delay1, (GenFunction_1) func_8025A70C, comusic_id);
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timedFunc_set_1(delay1 + delay2, (GenFunction_1) func_8025A7DC, comusic_id);
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}
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void func_8025A7DC(enum comusic_e track_id){
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@@ -594,12 +594,12 @@ s32 func_8025ADD4(enum comusic_e id){
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void func_8025AE0C(s32 arg0, f32 arg1){
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func_8025A58C(0, arg0);
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timedFunc_set_2(arg1, (GenMethod_2)func_8025A58C, -1, arg0);
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timedFunc_set_2(arg1, (GenFunction_2)func_8025A58C, -1, arg0);
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}
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void func_8025AE50(s32 arg0, f32 arg1){
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func_8025A430(0, arg0, 6);
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timedFunc_set_3(arg1, (GenMethod_3)func_8025A430, -1, arg0, 6);
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timedFunc_set_3(arg1, (GenFunction_3)func_8025A430, -1, arg0, 6);
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}
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void func_8025AEA0(enum comusic_e track_id, s32 arg1){
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@@ -353,7 +353,7 @@ void *malloc(s32 size){
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func_8030A850(2);
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if(!func_80254B84(0))
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func_80288120();
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animCache_flushStale();
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if(!func_80254B84(0))
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func_8028873C(0);
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@@ -377,7 +377,7 @@ void *malloc(s32 size){
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func_802F1294(); //particleEmitters
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if(!func_80254B84(0))
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func_8028873C(1); //animationCache
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func_8028873C(1); //AnimationFileCache
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if(v1 = func_80254B84(0)){}
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else
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@@ -148,10 +148,10 @@ void rumbleManager_80250E6C(f32 arg0, f32 arg1){
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void rumbleManager_80250E94(f32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5){
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if(D_802823AC){
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timedFunc_set_3(0.0f, (GenMethod_3) __rumbleManager_80250BA4, 0, (s32) (arg0 * 524288.0f), (s32) (arg2*524288.0f));
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timedFunc_set_3(arg2, (GenMethod_3) __rumbleManager_80250BA4, (s32) (arg0 * 524288.0f), (s32) (arg1 * 524288.0f), (s32) (arg3*524288.0f));
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timedFunc_set_3(arg2 + arg3, (GenMethod_3) __rumbleManager_80250BA4, (s32) (arg1 * 524288.0f), (s32) (arg1 * 524288.0f), (s32) (arg4*524288.0f));
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timedFunc_set_3(arg2 + arg3 + arg4, (GenMethod_3) __rumbleManager_80250BA4, (s32) (arg1 * 524288.0f), 0, (s32) (arg5*524288.0f));
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timedFunc_set_3(0.0f, (GenFunction_3) __rumbleManager_80250BA4, 0, (s32) (arg0 * 524288.0f), (s32) (arg2*524288.0f));
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timedFunc_set_3(arg2, (GenFunction_3) __rumbleManager_80250BA4, (s32) (arg0 * 524288.0f), (s32) (arg1 * 524288.0f), (s32) (arg3*524288.0f));
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timedFunc_set_3(arg2 + arg3, (GenFunction_3) __rumbleManager_80250BA4, (s32) (arg1 * 524288.0f), (s32) (arg1 * 524288.0f), (s32) (arg4*524288.0f));
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timedFunc_set_3(arg2 + arg3 + arg4, (GenFunction_3) __rumbleManager_80250BA4, (s32) (arg1 * 524288.0f), 0, (s32) (arg5*524288.0f));
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}
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}
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