animation struct documentation
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@@ -69,7 +69,7 @@ void func_80387574(ActorMarker *caller, enum asset_e text_id, s32 arg1){
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if(nodeProp_findPositionFromActorId(0x14b, sp24)){
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jiggySpawn(JIGGY_14_TTC_BLUBBER, sp24);
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__spawnQueue_add_4((GenMethod_4)func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, sp24[0]), reinterpret_cast(s32, sp24[1]), reinterpret_cast(s32, sp24[2]));
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__spawnQueue_add_4((GenFunction_4)func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, sp24[0]), reinterpret_cast(s32, sp24[1]), reinterpret_cast(s32, sp24[2]));
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}
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}
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@@ -96,7 +96,7 @@ void func_80387678(Actor *this){
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mapSpecificFlags_set(3, TRUE);
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func_8028F918(2);
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timed_setStaticCameraToNode(0.0f, 4);
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timedFunc_set_1(1.0f, (GenMethod_1)func_803875D4, (s32)this->marker);
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timedFunc_set_1(1.0f, (GenFunction_1)func_803875D4, (s32)this->marker);
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func_80328B8C(this, 1, 0.0f, 1);
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}
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@@ -249,5 +249,5 @@ void TTC_func_80387CF4(Actor *this){
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Actor *func_80387D6C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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func_8033A45C(4, 0);
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return func_80325888(marker, gfx, mtx, vtx);
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return actor_draw(marker, gfx, mtx, vtx);
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}
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