animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -69,7 +69,7 @@ void func_80387574(ActorMarker *caller, enum asset_e text_id, s32 arg1){
if(nodeProp_findPositionFromActorId(0x14b, sp24)){
jiggySpawn(JIGGY_14_TTC_BLUBBER, sp24);
__spawnQueue_add_4((GenMethod_4)func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, sp24[0]), reinterpret_cast(s32, sp24[1]), reinterpret_cast(s32, sp24[2]));
__spawnQueue_add_4((GenFunction_4)func_802C4140, ACTOR_4C_STEAM, reinterpret_cast(s32, sp24[0]), reinterpret_cast(s32, sp24[1]), reinterpret_cast(s32, sp24[2]));
}
}
@@ -96,7 +96,7 @@ void func_80387678(Actor *this){
mapSpecificFlags_set(3, TRUE);
func_8028F918(2);
timed_setStaticCameraToNode(0.0f, 4);
timedFunc_set_1(1.0f, (GenMethod_1)func_803875D4, (s32)this->marker);
timedFunc_set_1(1.0f, (GenFunction_1)func_803875D4, (s32)this->marker);
func_80328B8C(this, 1, 0.0f, 1);
}
@@ -249,5 +249,5 @@ void TTC_func_80387CF4(Actor *this){
Actor *func_80387D6C(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
func_8033A45C(4, 0);
return func_80325888(marker, gfx, mtx, vtx);
return actor_draw(marker, gfx, mtx, vtx);
}