animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -18,14 +18,14 @@ ActorAnimationInfo D_8038AAF0[] = {
ActorInfo D_8038AB00 = {
MARKER_135_QUARRIE, ACTOR_16F_QUARRIE, ASSET_42D_MODEL_QUARRIE,
1, NULL,
SM_func_80386EF4, func_80326224, func_80325E78,
SM_func_80386EF4, func_80326224, actor_drawFullDepth,
2000, 0, 5.0f, 0
};
ActorInfo D_8038AB24 = {
MARKER_29D_ROCK_TRAPPING_GRUNTY, ACTOR_3CA_ROCK_TRAPPING_GRUNTY, ASSET_47B_MODEL_ROCK,
1, D_8038AAF0,
SM_func_80386A00, func_80326224, func_80325E78,
SM_func_80386A00, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
@@ -113,7 +113,7 @@ void SM_func_80386D68(Actor *this){
if(this->unk100 && func_803870E8(this->unk100)){
func_802CA1CC(HONEYCOMB_18_SM_QUARRIES);
__spawnQueue_add_4((GenMethod_4)func_802C4218, 0x1F, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
__spawnQueue_add_4((GenFunction_4)func_802C4218, 0x1F, reinterpret_cast(s32, this->position[0]), reinterpret_cast(s32, this->position[1]), reinterpret_cast(s32, this->position[2]));
}
marker_despawn(this->marker);
}