animation struct documentation
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@@ -17,7 +17,7 @@ ActorAnimationInfo D_8038AFF0[] = {
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ActorInfo D_8038B008 = {
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0xE1, 0x198, 0x530,
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2, D_8038AFF0,
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func_8038A3B0, func_80326224, func_80325888,
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func_8038A3B0, func_80326224, actor_draw,
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0, 0, 0.0f, 0
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};//chBanjosBed
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@@ -30,7 +30,7 @@ ActorAnimationInfo D_8038B02C[] = {
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ActorInfo D_8038B044 ={
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0xE2, 0x199, 0x52F,
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2, D_8038B02C,
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func_8038A3B0, func_80326224, func_80325888,
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func_8038A3B0, func_80326224, actor_draw,
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0, 0, 0.0f, 0
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};//chBanjosChair
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@@ -43,7 +43,7 @@ ActorAnimationInfo D_8038B068[] = {
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ActorInfo D_8038B080 ={
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0xE3, 0x19A, 0x337,
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2, D_8038B068,
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func_8038A3B0, func_80326224, func_80325888,
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func_8038A3B0, func_80326224, actor_draw,
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0, 0, 0.0f, 0
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};//chBanjosStove
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