animation struct documentation
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@@ -23,7 +23,7 @@ void __propellorCtrl_setState(s32 arg0){
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levelSpecificFlags_set(0x28, FALSE);
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item_set(ITEM_9_PROPELLOR,0);
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if(arg0 == 3 && !jiggyscore_isCollected(JIGGY_57_RBB_PROPELLOR)){
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timedFunc_set_1(0.5f, (GenMethod_1)func_802FAD64, 3);
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timedFunc_set_1(0.5f, (GenFunction_1)func_802FAD64, 3);
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func_80324DBC(1.0f, 0xb9d, 4, NULL, NULL, NULL, NULL);
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}
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else{
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