animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -76,37 +76,37 @@ ActorAnimationInfo D_803900C0[4] = {
ActorInfo D_803900E0 = {
0x107, 0x21D, 0x493, 0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_80390104 = {
0x108, 0x21C, 0x492, 0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_80390128 = {
0x22D, 0x266, 0x4BA, 0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8039014C = {
0x22E, 0x267, 0x4BB, 0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_80390170 = {
0x235, 0x23F, 0x4E2, 0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_80390194 = {
0x15F, 0x18F, 0x42F, 0x1, D_803900C0,
func_80386BF8, func_80326224, func_80325888,
func_80386BF8, func_80326224, actor_draw,
0, 0, 0.0f, 0
};
@@ -159,7 +159,7 @@ void func_80386A7C(Actor *this){
Actor *func_80386B9C(ActorMarker *marker, Gfx **gdl, Mtx **mptr, s32 arg3){
Actor *actor = marker_getActor(marker);
return (actor->unk38_0) ? func_80325E78(marker, gdl, mptr, arg3): NULL;
return (actor->unk38_0) ? actor_drawFullDepth(marker, gdl, mptr, arg3): NULL;
}
void func_80386BF8(Actor *arg0){