animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -62,77 +62,77 @@ ActorAnimationInfo D_8038BBE0[] = {
ActorInfo D_8038BC28 = {
0x9C, 0x109, 0x3CD,
0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BC4C = {
0x9E, 0x10B, 0x3CF,
0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BC70 = {
0x9A, 0xCB, 0x3CC,
0x1, NULL,
func_802D3D54, func_80326224, func_80325E78,
func_802D3D54, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BC94 = {
0xA2, 0x114, 0x3D3,
0x1, NULL,
func_80388BDC, func_80326224, func_80325E78,
func_80388BDC, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BCB8 = {
0xE7, 0x265, 0x4DA,
0x1, NULL,
func_80389004, func_80326224, func_80325E78,
func_80389004, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BCDC = {
0x9D, 0x10A, 0x3CE,
0x1, NULL,
func_80389004, func_80326224, func_80325E78,
func_80389004, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BD00 = {
0xD3, 0x191, 0x50B,
0x1, NULL,
func_80389060, func_80326224, func_80325E78,
func_80389060, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BD24 = {
0x123, 0x2E8, 0x4C0,
0x1, NULL,
func_803890B8, func_80326224, func_80325E78,
func_803890B8, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BD48 = {
0x1F2, 0x2E9, 0x4C1,
0x1, NULL,
func_803890B8, func_80326224, func_80325E78,
func_803890B8, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BD6C = {
0x1F3, 0x2EA, 0x4C2,
0x1, NULL,
func_803890B8, func_80326224, func_80325E78,
func_803890B8, func_80326224, actor_drawFullDepth,
0, 0, 0.0f, 0
};
ActorInfo D_8038BD90 = {
0xFE, 0x1FD, 0x43D,
0x1, D_8038BBE0,
func_80388FE4, func_80326224, func_80325888,
func_80388FE4, func_80326224, actor_draw,
0, 0, 0.0f, 0
};
@@ -253,7 +253,7 @@ Actor *func_80388994(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx) {
f32 sp78[3];
f32 sp6C[3];
this = func_80325E78(marker, gfx, mtx, vtx);
this = actor_drawFullDepth(marker, gfx, mtx, vtx);
if (marker->unk14_21 && (this->unk60 != 0.0f)) {
func_8034A174((struct5Bs *) marker->unk44, 5, &sp84);
func_8034A174((struct5Bs *) marker->unk44, 6, &sp78);