animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -15,7 +15,7 @@ ActorAnimationInfo D_8038F8F0[] = {
ActorInfo D_8038F908 = {
MARKER_1F9_SNARE_BEAR, ACTOR_1E9_SNARE_BEAR, ASSET_440_MODEL_SNAREBEAR,
0x1, D_8038F8F0,
func_8038E0C8, func_80326224, func_80325888,
func_8038E0C8, func_80326224, actor_draw,
0, 0, 0.0f, 0
};
@@ -44,7 +44,7 @@ void func_8038E060(s32 arg0, ActorMarker *marker){
func_80345C78(sp18, sp28);
func_8033A8F0(arg0, 1, sp18);
func_8033A238(arg0);
modelRender_setBoneTransformList(arg0);
}
}