animation struct documentation
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@@ -12,7 +12,7 @@ void func_8038D85C(Actor *this);
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ActorInfo D_8038F640 = {
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0x1BF, 0x2AC, 0x490,
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0x0, NULL,
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func_8038D85C, NULL, func_80325888,
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func_8038D85C, NULL, actor_draw,
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0, 0, 2.2f, 0
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};
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