animation struct documentation

This commit is contained in:
Banjo Kazooie
2023-03-12 23:11:39 -05:00
parent 7dd7a0b60c
commit af75d8b32d
293 changed files with 2031 additions and 1986 deletions

View File

@@ -4,8 +4,8 @@
void func_803864B8(Actor *this);
ActorInfo D_8038EB50 = { 0x1AC, 0x298, 0x444, 0x0, NULL, func_803864B8, NULL, func_80325888, 0, 0, 0.0f, 0};
ActorInfo D_8038EB74 = { 0x1AC, 0x29A, 0x445, 0x0, NULL, func_803864B8, NULL, func_80325888, 0, 0, 0.0f, 0};
ActorInfo D_8038EB50 = { 0x1AC, 0x298, 0x444, 0x0, NULL, func_803864B8, NULL, actor_draw, 0, 0, 0.0f, 0};
ActorInfo D_8038EB74 = { 0x1AC, 0x29A, 0x445, 0x0, NULL, func_803864B8, NULL, actor_draw, 0, 0, 0.0f, 0};
/* .code */
void CCW_func_803863F0(Actor *this, s32 next_state){