animation struct documentation
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include/core2/bonetransform.h
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15
include/core2/bonetransform.h
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#ifndef _BONE_TRANSFORMATION_H_
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#define _BONE_TRANSFORMATION_H_
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#include <ultratypes.h>
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typedef struct {
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f32 unk0[4];
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f32 scale[3];
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f32 unk1C[3];
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}BoneTransform;
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typedef struct bone_transform_list_s{
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BoneTransform *ptr;
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s32 count;
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}BoneTransformList;
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#endif
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