fight at 100%
This commit is contained in:
@@ -1,4 +1,4 @@
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# banjo (86.9975%)
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# banjo (87.4645%)
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<img src="./progress/progress_total.svg">
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<img src="./progress/progress_total.svg">
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@@ -1,23 +1,23 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<svg xmlns="http://www.w3.org/2000/svg" width="105" height="20">
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<svg xmlns="http://www.w3.org/2000/svg" width="112" height="20">
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<linearGradient id="b" x2="0" y2="100%">
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<linearGradient id="b" x2="0" y2="100%">
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<stop offset="0" stop-color="#bbb" stop-opacity=".1"/>
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<stop offset="0" stop-color="#bbb" stop-opacity=".1"/>
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<stop offset="1" stop-opacity=".1"/>
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<stop offset="1" stop-opacity=".1"/>
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</linearGradient>
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</linearGradient>
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<mask id="anybadge_1">
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<mask id="anybadge_1">
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<rect width="105" height="20" rx="3" fill="#fff"/>
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<rect width="112" height="20" rx="3" fill="#fff"/>
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</mask>
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</mask>
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<g mask="url(#anybadge_1)">
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<g mask="url(#anybadge_1)">
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<path fill="#555" d="M0 0h38v20H0z"/>
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<path fill="#555" d="M0 0h38v20H0z"/>
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<path fill="#49e000" d="M38 0h67v20H38z"/>
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<path fill="#00e000" d="M38 0h74v20H38z"/>
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<path fill="url(#b)" d="M0 0h105v20H0z"/>
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<path fill="url(#b)" d="M0 0h112v20H0z"/>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="20.0" y="15" fill="#010101" fill-opacity=".3">fight</text>
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<text x="20.0" y="15" fill="#010101" fill-opacity=".3">fight</text>
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<text x="19.0" y="14">fight</text>
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<text x="19.0" y="14">fight</text>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="72.5" y="15" fill="#010101" fill-opacity=".3">83.6508%</text>
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<text x="76.0" y="15" fill="#010101" fill-opacity=".3">100.0000%</text>
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<text x="71.5" y="14">83.6508%</text>
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<text x="75.0" y="14">100.0000%</text>
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.0 KiB |
@@ -9,7 +9,7 @@
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</mask>
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</mask>
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<g mask="url(#anybadge_1)">
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<g mask="url(#anybadge_1)">
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<path fill="#555" d="M0 0h150v20H0z"/>
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<path fill="#555" d="M0 0h150v20H0z"/>
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<path fill="#3ae000" d="M150 0h67v20H150z"/>
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<path fill="#38e000" d="M150 0h67v20H150z"/>
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<path fill="url(#b)" d="M0 0h217v20H0z"/>
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<path fill="url(#b)" d="M0 0h217v20H0z"/>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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@@ -17,7 +17,7 @@
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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<text x="75.0" y="14">Banjo-Kazooie (us.v10)</text>
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</g>
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</g>
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<g fill="#fff" text-anchor="middle" font-family="DejaVu Sans,Verdana,Geneva,sans-serif" font-size="11">
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">86.9975%</text>
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<text x="184.5" y="15" fill="#010101" fill-opacity=".3">87.4645%</text>
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<text x="183.5" y="14">86.9975%</text>
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<text x="183.5" y="14">87.4645%</text>
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</g>
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</g>
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</svg>
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</svg>
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
@@ -20,6 +20,9 @@ extern ActorInfo D_80391DC0;
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extern ActorInfo D_80392018;
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extern ActorInfo D_80392018;
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extern ActorInfo D_80392090;
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extern ActorInfo D_80392090;
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/* .bss */
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u8 pad_80392750[0x10];
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void func_803863F0(void)
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void func_803863F0(void)
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{
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{
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spawnableActorList_add(&D_80391B00, actor_new, 0X108444);
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spawnableActorList_add(&D_80391B00, actor_new, 0X108444);
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@@ -199,53 +199,90 @@ f32 D_803917EC[3] = {-827.0f, 793.0f, 1700.0f};
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f32 D_803917F8[3] = {827.0f, 793.0f, -1700.0f};
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f32 D_803917F8[3] = {827.0f, 793.0f, -1700.0f};
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f32 D_80391804[3] = {0.0f, 0.0f, 1350.0f};
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f32 D_80391804[3] = {0.0f, 0.0f, 1350.0f};
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/* .rodata */
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// jtbl_80392280
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// jtbl_80392310
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// jtbl_80392388
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// jtbl_803923F4
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// jtbl_8039242C
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// jtbl_803924B8
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extern f32 D_80392440;
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extern f32 D_80392444;
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extern f32 D_80392448;
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extern f32 D_8039244C;
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extern f32 D_80392450;
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// jtbl_80392454
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extern f64 D_80392470;
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extern f32 D_80392478;
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/* .bss */
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/* .bss */
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// u8 pad_80392740[0x10];
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f32 D_80392758[3];
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// f32 D_80392750;
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f32 D_80392768[3];
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extern f32 D_80392758[3];
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f32 D_80392778[3];
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extern f32 D_80392768[3];
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f32 D_80392788[3];
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extern f32 D_80392778[3];
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f32 D_80392798[3];
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extern f32 D_80392788[3];
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ActorMarker *D_803927A4;
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extern f32 D_80392798[3];
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ActorMarker *D_803927A8;
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extern ActorMarker *D_803927A4;
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ActorMarker *D_803927B0[4];
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extern ActorMarker *D_803927A8;
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f32 D_803927C0;
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extern ActorMarker *D_803927B0[4];
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u8 D_803927C4;
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extern u8 D_803927C4;
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u8 D_803927C5;
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extern u8 D_803927C5;
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u8 D_803927C6;
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extern u8 D_803927C6;
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u8 D_803927C7;
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extern u8 D_803927C7;
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u8 D_803927C8;
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extern u8 D_803927C8;
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u8 D_803927C9;
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extern u8 D_803927C9;
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f32 D_803927D0[4][3]; //actually f32 [0x13][3], but exploded to match .bss wrapping
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extern f32 D_803927D0[3][3];
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//Exploded for .bss matching
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extern f32 D_803928B8[3];
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u8 D_80392800;
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extern f32 D_803927C0;
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u8 D_80392801;
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extern s32 D_803928C4;
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u8 D_80392802;
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extern f32 D_803928C8[3];
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u8 D_80392803;
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u8 D_80392804;
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u8 D_80392805;
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u8 D_80392806;
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u8 D_80392807;
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u8 D_80392808;
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u8 D_80392809;
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u8 D_8039280A;
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u8 D_8039280B;
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u8 D_8039280C;
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u8 D_8039280D;
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u8 D_8039280E;
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u8 D_8039280F;
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u8 D_80392810;
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u8 D_80392811;
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u8 D_80392812;
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u8 D_80392813;
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u8 D_80392814;
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u8 D_80392815;
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u8 D_80392816;
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u8 D_80392817;
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u8 D_80392818;
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u8 D_80392819;
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u8 D_8039281A;
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u8 D_8039281B;
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u8 D_8039281C;
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u8 D_8039281D;
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u8 D_8039281E;
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u8 D_8039281F;
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u8 D_80392820;
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u8 D_80392821;
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u8 D_80392822;
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u8 D_80392823;
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u8 D_80392824;
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u8 D_80392825;
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u8 D_80392826;
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u8 D_80392827;
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u8 D_80392828;
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u8 D_80392829;
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u8 D_8039282A;
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u8 D_8039282B;
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u8 D_8039282C;
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u8 D_8039282D;
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u8 D_8039282E;
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u8 D_8039282F;
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u8 D_80392830;
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u8 D_80392831;
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u8 D_80392832;
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u8 D_80392833;
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u8 D_80392834;
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u8 D_80392835;
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u8 D_80392836;
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u8 D_80392837;
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u8 D_80392838;
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u8 D_80392839;
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u8 D_8039283A;
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u8 D_8039283B;
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/* .code */
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/* .code */
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Actor *func_80386570(ActorMarker *arg0, Gfx **arg1, Mtx **arg2, Vtx **arg3) {
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Actor *func_80386570(ActorMarker *arg0, Gfx **arg1, Mtx **arg2, Vtx **arg3) {
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Actor *temp_v0;
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Actor *temp_v0;
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ActorLocal_fight_180 *localActor;
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ActorLocal_fight_180 *localActor;
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@@ -1291,10 +1328,11 @@ void func_8038938C(ActorMarker *marker) {
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}
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}
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void func_80389720(s32 arg0) {
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void func_80389720(s32 arg0) {
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static u8 pad[0x10];
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//wrap to D_80392750;
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static f32 D_80392750;
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static f32 D_80392750;
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s32 pad24;
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s32 pad20;
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s32 pad24_A;
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s32 pad20_A;
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Actor *sp1C;
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Actor *sp1C;
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ActorLocal_fight_180 *local;
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ActorLocal_fight_180 *local;
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// f32 tmp_a2;
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// f32 tmp_a2;
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@@ -1320,8 +1358,12 @@ void func_80389720(s32 arg0) {
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break;
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break;
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case 5:
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case 5:
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//closest non-static match
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//closest non-static match
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// D_80392750 = tmp_a2 = ((local->unk7) ? 0.0f : 180.0f);
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// {f32 tmp_a2;\
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// sp1C = func_8032813C(0x3A9, D_80391798, (s32)tmp_a2);
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// static f32 D_80391798[3];
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// D_80392750 = tmp_a2 = ((local->unk7) ? 0.0f : 180.0f);
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// sp1C = func_8032813C(0x3A9, D_80391798, (s32)tmp_a2);
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// if(D_80392750);
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// }
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D_80392750 = ((local->unk7) ? 0.0f : 180.0f);
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D_80392750 = ((local->unk7) ? 0.0f : 180.0f);
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sp1C = func_8032813C(0x3A9, D_80391798, (s32)D_80392750);
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sp1C = func_8032813C(0x3A9, D_80391798, (s32)D_80392750);
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break;
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break;
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@@ -1395,6 +1437,59 @@ void func_80389B44(ActorMarker *marker) {
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func_802C3C88((GenMethod_1)func_80386DE4, reinterpret_cast(s32, marker));
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func_802C3C88((GenMethod_1)func_80386DE4, reinterpret_cast(s32, marker));
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}
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}
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//exploded for .bss matching
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u8 D_8039283C;
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u8 D_8039283D;
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u8 D_8039283E;
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u8 D_8039283F;
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u8 D_80392840;
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u8 D_80392841;
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u8 D_80392842;
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u8 D_80392843;
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u8 D_80392844;
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u8 D_80392845;
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u8 D_80392846;
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u8 D_80392847;
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u8 D_80392848;
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u8 D_80392849;
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u8 D_8039284A;
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u8 D_8039284B;
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u8 D_8039284C;
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u8 D_8039284D;
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u8 D_8039284E;
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u8 D_8039284F;
|
||||||
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u8 D_80392850;
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u8 D_80392851;
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u8 D_80392852;
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u8 D_80392853;
|
||||||
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u8 D_80392854;
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u8 D_80392855;
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u8 D_80392856;
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u8 D_80392857;
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u8 D_80392858;
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u8 D_80392859;
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||||||
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u8 D_8039285A;
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u8 D_8039285B;
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||||||
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u8 D_8039285C;
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u8 D_8039285D;
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u8 D_8039285E;
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u8 D_8039285F;
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u8 D_80392860;
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u8 D_80392861;
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u8 D_80392862;
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u8 D_80392863;
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u8 D_80392864;
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u8 D_80392865;
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u8 D_80392866;
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u8 D_80392867;
|
||||||
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u8 D_80392868;
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u8 D_80392869;
|
||||||
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u8 D_8039286A;
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||||||
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u8 D_8039286B;
|
||||||
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u8 D_8039286C[0x4C];
|
||||||
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||||||
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f32 D_803928B8[2];
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||||||
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|
||||||
void func_80389B70(ActorMarker *marker) {
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void func_80389B70(ActorMarker *marker) {
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||||||
Actor *this;
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Actor *this;
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ActorLocal_fight_180 *local;
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ActorLocal_fight_180 *local;
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@@ -1407,6 +1502,8 @@ void func_80389B70(ActorMarker *marker) {
|
|||||||
u32 temp_t0;
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u32 temp_t0;
|
||||||
u8 temp_v0_2;
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u8 temp_v0_2;
|
||||||
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|
||||||
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||||||
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|
||||||
this = marker_getActor(marker);
|
this = marker_getActor(marker);
|
||||||
local = (ActorLocal_fight_180 *)&this->local;
|
local = (ActorLocal_fight_180 *)&this->local;
|
||||||
sp3C = time_getDelta();
|
sp3C = time_getDelta();
|
||||||
@@ -1498,16 +1595,14 @@ void func_80389F54(void) {
|
|||||||
D_803927C4 = (u8)0;
|
D_803927C4 = (u8)0;
|
||||||
}
|
}
|
||||||
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|
||||||
#ifndef NONMATCHING //matches if .bss defined
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|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_80389F7C.s")
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|
||||||
#else
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|
||||||
|
|
||||||
void func_80389F7C(Actor *this, s32 arg1) {
|
void func_80389F7C(Actor *this, s32 arg1) {
|
||||||
ActorLocal_fight_180 *local;
|
ActorLocal_fight_180 *local;
|
||||||
f32 sp48;
|
f32 sp48;
|
||||||
f32 sp3C[3];
|
f32 sp3C[3];
|
||||||
s32 i;
|
s32 i;
|
||||||
static s32 D_803928C4;
|
static s32 D_803928C4;
|
||||||
|
|
||||||
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|
||||||
// static u8 pad[0x180];
|
// static u8 pad[0x180];
|
||||||
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|
||||||
local = (ActorLocal_fight_180 *)&this->local;
|
local = (ActorLocal_fight_180 *)&this->local;
|
||||||
@@ -1604,7 +1699,8 @@ void func_80389F7C(Actor *this, s32 arg1) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
f32 D_803928C8[3];
|
||||||
|
|
||||||
ActorMarker *func_8038A4E8(Actor *this, f32 arg1) {
|
ActorMarker *func_8038A4E8(Actor *this, f32 arg1) {
|
||||||
Actor *actor;
|
Actor *actor;
|
||||||
@@ -1627,10 +1723,6 @@ ActorMarker *func_8038A4E8(Actor *this, f32 arg1) {
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef NONMATCHING //matches if .rodata defined
|
|
||||||
void func_8038A5F4(ActorMarker *marker);
|
|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_8038A5F4.s")
|
|
||||||
#else
|
|
||||||
void func_8038A5F4(ActorMarker *marker) {
|
void func_8038A5F4(ActorMarker *marker) {
|
||||||
Actor *this;
|
Actor *this;
|
||||||
ActorLocal_fight_180 *local;
|
ActorLocal_fight_180 *local;
|
||||||
@@ -1706,6 +1798,7 @@ void func_8038A5F4(ActorMarker *marker) {
|
|||||||
func_80386BEC(this, 3.0f);
|
func_80386BEC(this, 3.0f);
|
||||||
if (this->unk60 > 0.0) {
|
if (this->unk60 > 0.0) {
|
||||||
this->unk60 -= sp74;
|
this->unk60 -= sp74;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
if (func_80386BEC(this, 3.0f)) {
|
if (func_80386BEC(this, 3.0f)) {
|
||||||
func_80389F7C(this, 0x1E);
|
func_80389F7C(this, 0x1E);
|
||||||
@@ -1768,7 +1861,6 @@ void func_8038A5F4(ActorMarker *marker) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void func_80328B8C(Actor *, s32, f32, s32);
|
void func_80328B8C(Actor *, s32, f32, s32);
|
||||||
|
|
||||||
@@ -1776,10 +1868,6 @@ void func_8038AC50(ActorMarker *arg0) {
|
|||||||
func_80328B8C(marker_getActor(arg0), 0x24, 0.0001f, 1);
|
func_80328B8C(marker_getActor(arg0), 0x24, 0.0001f, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef NONMATCHING //matches but requires .rodata
|
|
||||||
void func_8038AC88(Actor *this, s32 arg1);
|
|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_8038AC88.s")
|
|
||||||
#else
|
|
||||||
void func_8038AC88(Actor *this, s32 arg1) {
|
void func_8038AC88(Actor *this, s32 arg1) {
|
||||||
ActorLocal_fight_180 *local;
|
ActorLocal_fight_180 *local;
|
||||||
s32 sp28;
|
s32 sp28;
|
||||||
@@ -1855,7 +1943,6 @@ void func_8038AC88(Actor *this, s32 arg1) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void func_8038AF84(ActorMarker *arg0) {
|
void func_8038AF84(ActorMarker *arg0) {
|
||||||
func_8038AC88(marker_getActor(arg0), 0x29);
|
func_8038AC88(marker_getActor(arg0), 0x29);
|
||||||
@@ -1865,10 +1952,6 @@ void func_8038AFB0(void) {
|
|||||||
func_802E4078(MAP_87_CS_SPIRAL_MOUNTAIN_5, 0, 1);
|
func_802E4078(MAP_87_CS_SPIRAL_MOUNTAIN_5, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef NONMATCHING //matches but requires .rodata
|
|
||||||
void func_8038AFD8(ActorMarker *marker);
|
|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_8038AFD8.s")
|
|
||||||
#else
|
|
||||||
void func_8038AFD8(ActorMarker *marker) {
|
void func_8038AFD8(ActorMarker *marker) {
|
||||||
Actor *this;
|
Actor *this;
|
||||||
ActorLocal_fight_180 *local;
|
ActorLocal_fight_180 *local;
|
||||||
@@ -1879,6 +1962,7 @@ void func_8038AFD8(ActorMarker *marker) {
|
|||||||
s32 sp2C;
|
s32 sp2C;
|
||||||
s32 tmp_v0;
|
s32 tmp_v0;
|
||||||
|
|
||||||
|
|
||||||
this = marker_getActor(marker);
|
this = marker_getActor(marker);
|
||||||
local = (ActorLocal_fight_180 *)&this->local;
|
local = (ActorLocal_fight_180 *)&this->local;
|
||||||
sp3C = time_getDelta();
|
sp3C = time_getDelta();
|
||||||
@@ -1917,7 +2001,7 @@ void func_8038AFD8(ActorMarker *marker) {
|
|||||||
D_803928C8[0] = 0.0f;
|
D_803928C8[0] = 0.0f;
|
||||||
D_803928C8[1] = func_80257204(D_803917E0[0], D_803917E0[2], this->position[0], this->position[2]);
|
D_803928C8[1] = func_80257204(D_803917E0[0], D_803917E0[2], this->position[0], this->position[2]);
|
||||||
D_803928C8[2] = 0.0f;
|
D_803928C8[2] = 0.0f;
|
||||||
func_8028FAEC(&D_803928C8);
|
func_8028FAEC(D_803928C8);
|
||||||
}
|
}
|
||||||
if (D_803927C6 == 3) {
|
if (D_803927C6 == 3) {
|
||||||
func_80311480(randi2(0, 5) + 0x1159, 0x20, NULL, NULL, NULL, NULL);
|
func_80311480(randi2(0, 5) + 0x1159, 0x20, NULL, NULL, NULL, NULL);
|
||||||
@@ -2031,7 +2115,7 @@ void func_8038AFD8(ActorMarker *marker) {
|
|||||||
}
|
}
|
||||||
if (actor_animationIsAt(this, 0.7f)) {
|
if (actor_animationIsAt(this, 0.7f)) {
|
||||||
// func_8030E624(0x93186964U);
|
// func_8030E624(0x93186964U);
|
||||||
FUNC_8030E624(SFX_164_EH, 1.5f, 25000);
|
FUNC_8030E624(SFX_164_EH, 1.15f, 25000);
|
||||||
}
|
}
|
||||||
if (actor_animationIsAt(this, 0.81f)) {
|
if (actor_animationIsAt(this, 0.81f)) {
|
||||||
FUNC_8030E624(SFX_130_GRUNTY_ECHOING_CRY, 1.0f, 32000);
|
FUNC_8030E624(SFX_130_GRUNTY_ECHOING_CRY, 1.0f, 32000);
|
||||||
@@ -2055,7 +2139,6 @@ void func_8038AFD8(ActorMarker *marker) {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void func_8038B730(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
void func_8038B730(ActorMarker *marker, enum asset_e text_id, s32 arg2) {
|
||||||
Actor *sp1C;
|
Actor *sp1C;
|
||||||
@@ -2083,10 +2166,6 @@ void func_8038B780(ActorMarker *marker) {
|
|||||||
|
|
||||||
void func_8038B82C(ActorMarker *marker) { return; }
|
void func_8038B82C(ActorMarker *marker) { return; }
|
||||||
|
|
||||||
#ifndef NONMATCHING //matches but requires .rodata
|
|
||||||
void func_8038B834(ActorMarker *, ActorMarker *);
|
|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_8038B834.s")
|
|
||||||
#else
|
|
||||||
bool func_8038B834(ActorMarker *marker, ActorMarker * arg1) {
|
bool func_8038B834(ActorMarker *marker, ActorMarker * arg1) {
|
||||||
Actor *this;
|
Actor *this;
|
||||||
ActorLocal_fight_180 *local;
|
ActorLocal_fight_180 *local;
|
||||||
@@ -2123,7 +2202,6 @@ bool func_8038B834(ActorMarker *marker, ActorMarker * arg1) {
|
|||||||
}
|
}
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void func_8038B9AC(ActorMarker *marker, ActorMarker *other_marker) {
|
void func_8038B9AC(ActorMarker *marker, ActorMarker *other_marker) {
|
||||||
Actor *this;
|
Actor *this;
|
||||||
@@ -2206,11 +2284,8 @@ void func_8038BCB8(ActorMarker *marker) {
|
|||||||
D_803927A4 = spawn_child_actor(0x3AF, &sp1C)->marker;
|
D_803927A4 = spawn_child_actor(0x3AF, &sp1C)->marker;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef NONMATHCING
|
|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_8038BCF0.s")
|
|
||||||
#else
|
|
||||||
void func_8038BCF0(Actor *this){
|
void func_8038BCF0(Actor *this){
|
||||||
ActorLocal_fight_180 *local;
|
ActorLocal_fight_180 *local = (ActorLocal_fight_180 *) &this->local;
|
||||||
s32 i;
|
s32 i;
|
||||||
s32 tmp_s0;
|
s32 tmp_s0;
|
||||||
Actor *other;
|
Actor *other;
|
||||||
@@ -2218,7 +2293,6 @@ void func_8038BCF0(Actor *this){
|
|||||||
f32 sp40[3];
|
f32 sp40[3];
|
||||||
f32 sp34[3];
|
f32 sp34[3];
|
||||||
|
|
||||||
local = (ActorLocal_fight_180 *) &this->local;
|
|
||||||
if(!this->unk16C_4){
|
if(!this->unk16C_4){
|
||||||
this->unk16C_4 = TRUE;
|
this->unk16C_4 = TRUE;
|
||||||
func_803300C0(this->marker, func_8038B834);
|
func_803300C0(this->marker, func_8038B834);
|
||||||
@@ -2241,13 +2315,11 @@ void func_8038BCF0(Actor *this){
|
|||||||
local->unk9 = 0;
|
local->unk9 = 0;
|
||||||
local->unkB = 0;
|
local->unkB = 0;
|
||||||
|
|
||||||
for(i = 0; i < 4; i++){ D_803927B0[i] = NULL;}
|
for(i = 0; i < 4; i++){
|
||||||
// D_803927B0[1] = NULL;
|
D_803927B0[i] = NULL;
|
||||||
// D_803927B0[0] = NULL;
|
}
|
||||||
// D_803927B0[2] = NULL;
|
|
||||||
// D_803927B0[3] = NULL;
|
|
||||||
|
|
||||||
func_802C3C88(func_8038BCB8, this->marker);
|
func_802C3C88((GenMethod_1) func_8038BCB8, (s32) this->marker);
|
||||||
func_80387728(this->marker, 0);
|
func_80387728(this->marker, 0);
|
||||||
local->unk1 = 0;
|
local->unk1 = 0;
|
||||||
func_80386600(this->marker, 0);
|
func_80386600(this->marker, 0);
|
||||||
@@ -2261,7 +2333,7 @@ void func_8038BCF0(Actor *this){
|
|||||||
func_8034C9B0(0);
|
func_8034C9B0(0);
|
||||||
func_80386698(2.0f);
|
func_80386698(2.0f);
|
||||||
tmp_s0 = func_802F9AA8(SFX_9A_MECHANICAL_CLOSING);
|
tmp_s0 = func_802F9AA8(SFX_9A_MECHANICAL_CLOSING);
|
||||||
func_802F9DB8(tmp_s0, D_80392450, D_80392450, 0.0f);
|
func_802F9DB8(tmp_s0, 0.6f, 0.6f, 0.0f);
|
||||||
func_802F9FD0(tmp_s0, 0.0f, 2.0f, 0.0f);
|
func_802F9FD0(tmp_s0, 0.0f, 2.0f, 0.0f);
|
||||||
func_802FA060(tmp_s0, 25000, 25000, 0);
|
func_802FA060(tmp_s0, 25000, 25000, 0);
|
||||||
timed_playSfx(2.0f, SFX_7F_HEAVYDOOR_SLAM, 1.0f, 32000);
|
timed_playSfx(2.0f, SFX_7F_HEAVYDOOR_SLAM, 1.0f, 32000);
|
||||||
@@ -2320,7 +2392,6 @@ void func_8038BCF0(Actor *this){
|
|||||||
}
|
}
|
||||||
}//L8038C0C8
|
}//L8038C0C8
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void func_8038C0DC(f32 (*arg0)[3]) {
|
void func_8038C0DC(f32 (*arg0)[3]) {
|
||||||
(*arg0)[0] = D_80392798[0];
|
(*arg0)[0] = D_80392798[0];
|
||||||
@@ -2345,11 +2416,6 @@ f32 func_8038DFA0();
|
|||||||
void func_80324E88(f32);
|
void func_80324E88(f32);
|
||||||
f32 func_80391240();
|
f32 func_80391240();
|
||||||
|
|
||||||
|
|
||||||
// Very minor stack diff
|
|
||||||
#ifndef NONMATCHING
|
|
||||||
#pragma GLOBAL_ASM("asm/nonmatchings/fight/code_180/func_8038C148.s")
|
|
||||||
#else
|
|
||||||
void func_8038C148(void) {
|
void func_8038C148(void) {
|
||||||
Actor *sp4C;
|
Actor *sp4C;
|
||||||
ActorLocal_fight_180 *sp48;
|
ActorLocal_fight_180 *sp48;
|
||||||
@@ -2358,7 +2424,6 @@ void func_8038C148(void) {
|
|||||||
f32 temp_f12;
|
f32 temp_f12;
|
||||||
s32 phi_s0;
|
s32 phi_s0;
|
||||||
f32 sp34;
|
f32 sp34;
|
||||||
f32 temp_f12_2;
|
|
||||||
|
|
||||||
sp4C = func_80326EEC(0x38B);
|
sp4C = func_80326EEC(0x38B);
|
||||||
sp48 = (ActorLocal_fight_180 *)&sp4C->local;
|
sp48 = (ActorLocal_fight_180 *)&sp4C->local;
|
||||||
@@ -2375,17 +2440,16 @@ void func_8038C148(void) {
|
|||||||
func_80324E38(0, 1);
|
func_80324E38(0, 1);
|
||||||
timed_setCameraToNode(0, phi_s0);
|
timed_setCameraToNode(0, phi_s0);
|
||||||
func_80324E88(temp_f20);
|
func_80324E88(temp_f20);
|
||||||
timedFunc_set_0(temp_f20 * D_80392470, &func_8038C138);
|
timedFunc_set_0(temp_f20 * 0.08, &func_8038C138);
|
||||||
timed_setCameraToNode(temp_f20, phi_s0 + 1);
|
timed_setCameraToNode(temp_f20, phi_s0 + 1);
|
||||||
temp_f12 = temp_f20 + sp40;
|
|
||||||
func_80324E88(temp_f12);
|
func_80324E88(temp_f20 + sp40);
|
||||||
timedFunc_set_1(temp_f12, func_8038C10C, (s32)sp4C->marker);
|
timedFunc_set_1(temp_f20 + sp40, func_8038C10C, (s32)sp4C->marker);
|
||||||
timed_setCameraToNode(temp_f12, phi_s0 + 2);
|
timed_setCameraToNode(temp_f20 + sp40, phi_s0 + 2);
|
||||||
temp_f12_2 = temp_f12 + D_80392478;
|
|
||||||
func_80324E88(temp_f12_2);
|
func_80324E88(temp_f20 + sp40 + 2.88f);
|
||||||
timed_setCameraToNode(temp_f12_2, phi_s0 + 3);
|
timed_setCameraToNode(temp_f20 + sp40 + 2.88f, phi_s0 + 3);
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
void func_8038C27C(s32 arg0) {
|
void func_8038C27C(s32 arg0) {
|
||||||
D_803927C4 = arg0;
|
D_803927C4 = arg0;
|
||||||
|
@@ -76,7 +76,7 @@ f32 D_80391DA4[4] = {0.0f, 0.01f, 0.7f, 0.8f};
|
|||||||
f32 D_80391DB4[2] = {0.0f, 0.65f};
|
f32 D_80391DB4[2] = {0.0f, 0.65f};
|
||||||
|
|
||||||
/* .bss */
|
/* .bss */
|
||||||
u8 pad[0x180]; //TODO!!!! define other file .bss sections
|
// u8 pad[0x180]; //TODO!!!! define other file .bss sections
|
||||||
u8 D_803928E0;
|
u8 D_803928E0;
|
||||||
u8 D_803928E1;
|
u8 D_803928E1;
|
||||||
u8 D_803928E2;
|
u8 D_803928E2;
|
||||||
|
@@ -60,6 +60,7 @@ segments:
|
|||||||
- [0xC220, .rodata, code_9850]
|
- [0xC220, .rodata, code_9850]
|
||||||
- [0xC230, .rodata, code_9D40]
|
- [0xC230, .rodata, code_9D40]
|
||||||
- [0xC340, .rodata, code_AED0]
|
- [0xC340, .rodata, code_AED0]
|
||||||
|
- [0x0000C350, .bss, code_0]
|
||||||
- [0x0000C350, .bss, code_180]
|
- [0x0000C350, .bss, code_180]
|
||||||
- [0x0000C350, .bss, code_87A0]
|
- [0x0000C350, .bss, code_87A0]
|
||||||
- [0x0000C350, .bss, code_9D40]
|
- [0x0000C350, .bss, code_9D40]
|
||||||
|
Reference in New Issue
Block a user