core2/modelRender.c documentation
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@@ -28,8 +28,8 @@ Actor *func_802DC7E0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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f32 sp34[3];
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this = marker_getActor(marker);
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func_8033A2D4(func_803253A0, this);
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func_8033A2E8(func_80325794, marker);
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modelRender_preDraw( (GenMethod_1)func_803253A0, (s32)this);
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modelRender_postDraw((GenMethod_1)func_80325794, (s32)marker);
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func_8024E258();
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sp58[0] = 0.0f;
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sp58[1] = 0.0f;
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