core2/modelRender.c documentation
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@@ -48,7 +48,7 @@ Actor *func_802D6F48(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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}
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if(other)
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func_8033A410(other->alpha_124_19);
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modelRender_setAlpha(other->alpha_124_19);
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sp40 = ml_map_f(this->unk28, 0.0f , 800.0f, 0.53f, 0.18f)*this->unk1C[1];
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modelRender_setDepthMode(MODEL_RENDER_DEPTH_COMPARE);
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modelRender_draw(gfx, mtx, this->position, sp44, sp40, NULL, func_80330B1C(marker));
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@@ -109,10 +109,10 @@ Actor *func_802C4360(ActorMarker *marker, Gfx **arg1, Mtx **arg2, Vtx **arg3){
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func_8033A45C(0xC, 1);
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func_8033A45C(0xF, 1);
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if(sp1C == D_80365E00){
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func_8033A388(0xFF, 0xFF, 0xFF, 0xFF);
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modelRender_setEnvColor(0xFF, 0xFF, 0xFF, 0xFF);
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}
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else{
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func_8033A388(0x64, 0x64, 0x64, 0xFF);
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modelRender_setEnvColor(0x64, 0x64, 0x64, 0xFF);
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}
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return func_80325888(marker, arg1, arg2, arg3);
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}
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