core2/modelRender.c documentation
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@@ -239,7 +239,7 @@ Actor *func_8038A0D0(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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sp40[2] = actor->position[2];
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func_8032AA58(actor, sp3C);
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func_8033A2D4(func_803253A0, actor);
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modelRender_preDraw(func_803253A0, actor);
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modelRender_draw(gfx, mtx, sp40, sp4C, sp3C, NULL, func_80330B1C(marker));
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return actor;
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}
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