core2/modelRender.c documentation
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@@ -84,10 +84,10 @@ Actor *chnapper_draw(ActorMarker *marker, Gfx **gfx, Mtx **mtx, Vtx **vtx){
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}
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if(this->state == 1){ //set model alpha
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func_8033A410(0x80);
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modelRender_setAlpha(0x80);
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}
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else{
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func_8033A410(0xdc);
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modelRender_setAlpha(0xdc);
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}
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return func_80325888(marker, gfx, mtx, vtx);
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